Questions for Chapter 5 of Interaction Design, "Emotional Interaction" by Yvonne Rogders, Helen Sharp, and Jennifer Preece:
  1. How is emotion considered in the design of products? How can user experience affect emotion?
  2. What are some examples of emotional responses that product designers hope to elicit from their products' users?
  3. What are some aspects of product design that affect user experience? What kinds of user experiences can affect their emotional response to a product? How can designers consider emotional response to a product when designing for user experience?
  4. What is the goal of affective computing?
  5. What are expressive interfaces? What are some examples of these interfaces? What are some interface metaphors employed in expressive interfaces?
  6. Recall a situation in which you became frustrated by using an interface. What about the interface caused the frustration? How could the design of the product be changed to eliminate the frustration that it caused?
  7. What are some websites that make use of persuasive interfaces? Why do these websites use persuasive interfaces? Do you think they're effective? Have they caused you to change your behavior, even a small amount, while using the site? Would the designers of the website perform an analytics evaluation to recognize a change in your behavior?
  8. What are anthropomorphism and zoomorphism? How can these concepts be used by designers to elicit emotional responses from their products?
  9. How are anthropomorphism and zoomorphism used in robotics? Why?
  10. How are models of emotion be useful to designers?
  11. What are the three levels of control in the emotional model from Ortony et al.?