ID+Ch+03+Qs


 * Questions for Chapter 3 of Interaction Design, "Introducing Evaluation**" **by Yvonne Rogders, Helen Sharp, and Jennifer Preece:**
 * 1) What kinds of human behaviors are cognition?
 * 2) How does Norman define experiential and reflective cognition? What are some characteristics of each? How do these differ from each other?
 * 3) Why do the design requirements of technologies to support experiential and reflective cognition activities differ from each other?
 * 4) What are some contexts that are useful for describing cognition?
 * 5) What are some cognitive and behavioral processes that are useful for describing cognition?
 * 6) How does multitasking affect attention?
 * 7) What is perception and how can one model its relation to an environment (e.g., the real world or a particular interface). What is the role of sense in perception?
 * 8) What is memory and how can it be taken into account when designing interactive products?
 * 9) What are recall-directed and recognition-based scanning? How do these relate to memory?
 * 10) What is cognitive load? What is memory load? How do these relate to each other?
 * 11) What are some design practices based on models of memory that can improve the usability of a product?
 * 12) What is learning and how can designing for different learning processes affect the usability of a product?
 * 13) What are mental models? What is the difference between internal and external mental models?
 * 14) What is the human processor model of cognition?
 * 15) What is the distributed cognition model? How is it similar and different from the human processor model?
 * 16) What is external cognition? How can externalizing information reduce cognitive and memory load?
 * 17) What is the concept of embodied interaction? How can it be applied in interaction design?